My (Halfhearted) Opinion About Mighty No. 9

Back in December of 2010, the veteran game designer, Keiji Inafune decided to leave Capcom to seek out new challenges and with that Comcept was born. Later in 2013, he set out to create a new game that drew inspiration from the Japanese side-scrolling games of the 8 and 16-bit era. As you probably already know, the team utilized Kickstarter to raise the funds for Mighty No. 9’s development and the campaign was a huge success. The nostalgia-filled the hearts of gamers and they completely filled Comcept’s wallet with a ton of cash — four million dollars to be exact. Fast forward to 2016 and after several delays, we’ve finally gotten our hands on the final product and it’s definitely not what we were expecting. Despite the disorganization of the entire campaign and the broken promises, I’m setting out with an open mind to find out if Mighty No. 9 is the bad game that everyone claims it to be.
Continue reading “My (Halfhearted) Opinion About Mighty No. 9”

My (Not So Shocking) Opinion About Azure Striker Gunvolt

When I first started my other YouTube series, Crushing My Backlog, I expected this gaming journey to be an open and shut case of just completing a game, crossing it off my list, and forever forgetting about it. But that’s not the case with Azure Striker Gunvolt, the 2014 Inti Creates 2D action platformer that absolutely captured my heart and added a unique spin one of my favorite genres. Hey, I’ll go ahead and spoil the ending of this review for you – I highly recommend this game. But don’t leave yet, let me tell you why my love for this runs deep.
Continue reading “My (Not So Shocking) Opinion About Azure Striker Gunvolt”